


Media Scoring Projects
Welcome to my music score portfolio for films and games. These are various projects I have had the opportunity to either write music, create sound designs, or have done post production audio work. Explore my projects to learn more about what I do.

Role: Composer
Film Summary: Daffodil is a dramatic narrative that explores the feelings of grief and guilt of Maja after the accidental overdose of her best friend. Her internal struggles are displayed externally as she has trouble keeping up with her friends and loses her passion for painting.
Music: Daffodil was scored intimately, primarily for chamber orchestra, with some synthesizers for a mood and tonality shift near the end of the film. In addition to the score, diegetic music was also created, in this case a classic Chicago house style track for a party scene.
Sound Design: Daffodil's sound design was focused on environmental sounds for the different rooms and scenes, plus some cinematic style risers for climatic moments.
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Add. Role: Post Prod. Audio (Dialog / Sound Design / Re-recording Mixer)

Role: Composer
Film Summary: With motives unclear, a mysterious cowboy relentlessly pursues a tormented gunman, driven by pain, sorrow, and two bloody bottle caps.
Music: Scored with the style of a spaghetti western using primarily strings, cornet, electric guitars, percussion, and harmonica with influences of Ennio Morricone.
Sound Design: The sound design was focused on environmental sounds for the scenes, cinematic style risers for climatic moments, and harder sound effects and subtle foley.
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Add. Role: Composer & Post Prod. Audio (Dialog / Sound Design / Re-recording Mixer)

Role: Music & Sound
Game Engine: Unity
Audio Engine: Wwise
Composed menu and gameplay themes, designed sounds, implemented audio assets in Wwise with Unity.

Marble Game (2022) - Video Game
Role: Music & Sound
Game Engine: Unity
Audio Engine: FMOD
Composed menu and gameplay themes, designed sounds, implemented audio assets in FMOD with Unity.